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Devlog
Submission to GDGT - All Hallows Challenge NEXT
All hallows like candy
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Devlog
Released V01
October 23, 2018
by
Dani
#update, #release
Finally! I'm uploading the beta (version 01) to open testing, the game is a downloadable executable for windows, and also linux and mac but these probably won't work, don't wanna be pessimist but the...
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Week 3 update
October 19, 2018
by
Dani
Finally! after many days procrastinating I came out with the wind and lose condition Win condition: collecting all the candy that was stolen Lose condition: loosing all hp after being hit by enemies...
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Week 2 update
October 14, 2018
by
Dani
#update, #feature
Completely forgot what I wrote on latest post :S This is what I did instead Added scripted dialog Added scripted intro Introduction of forest witch Added minion ghosts...
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Week 1 update
October 09, 2018
by
Dani
#update
Added some ambient elements: Parallax background Themed background elements (moon, gravestones) Fog Big cursed tree Added basic tiles for ground and prototyping Moving + Jumping animations Next featur...
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Kick off!
October 05, 2018
by
Dani
#progress
First day of work on new project " All hallows like candy ". Name subject to changes by the way. Testing main character ( Pumpkid ) 's attachable head mechanic, also implemented simple jump and moving...
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