Week 1 update


Added some ambient elements:

  • Parallax background
  • Themed background elements (moon, gravestones)
  • Fog
  • Big cursed tree

Added basic tiles for ground and prototyping

Moving + Jumping animations

Next features to focus on:

  1. Integrate head mechanic as core gameplay element
  2. new tiles
  3. minor fixes on current code

Get All hallows like candy

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